AI Insights · Timothy · April 2024
Top 5 Basketball Games Performance in South America, Q1 2024
Explore the performance trends of the top 5 basketball games on a unified platform in South America during Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top 5 basketball game applications demonstrated varied performance trends in South America on a unified platform. Here's a detailed look at their weekly downloads, revenue, and active users.
NBA Infinite - PvP Basketball, developed by Level Infinite, saw a significant surge in weekly revenue starting mid-February, peaking at around $21.4K in the week of February 19. Weekly downloads spiked dramatically in the week of February 12, reaching approximately 641K, but then showed a steady decline to about 31K by the end of March. Active users also peaked at around 1.05M in the week of February 19, before stabilizing around 346K by the end of the quarter.
NBA 2K Mobile Basketball Game by 2K experienced a relatively steady revenue stream throughout the quarter, averaging around $2.2K to $3K weekly. Downloads initially decreased from around 16.4K to 11.1K in early February but rose again to approximately 24.1K in mid-February, stabilizing at about 7.7K by the end of March. Active users followed a similar pattern, peaking at 36.9K in mid-February and ending the quarter with around 20.5K.
Basketball Stars™: Multiplayer from Miniclip.com showed consistent weekly revenue, fluctuating between $688 and $1.3K. Downloads saw notable peaks with 44.2K in the first week of January and a remarkable rise to 65.1K in mid-March. The game's active user base saw a gradual increase, reaching around 181.5K by the end of March.
NBA LIVE Mobile Basketball by Electronic Arts maintained a steady download rate, starting at 66.9K in early January and ending with around 48.9K in late March. Revenue remained relatively low, peaking at $910 in early March. Active users showed a declining trend, from 481.9K in early January to about 371.7K by the end of March.
NBA 2K24 MyTEAM also by 2K, released at the end of January, saw a gradual increase in weekly downloads, peaking at about 14.6K in mid-February before stabilizing around 7.3K by the end of March. Revenue reached its highest at $1K in the week of February 19 and then fluctuated between $507 and $819. Active users showed consistent growth, peaking at approximately 19.7K in the last week of March.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analytics and trends, visit Sensor Tower.